Tuesday 11 December 2007

Bibliography

These are the items i used for my presentation:

Books
  • Bryce, J. and Rutter, J. – Killing Like a Girl: Gendered Gaming and Girl Gamers’ Visibility - CGDC Conference Proceedings - Tamapere
  • Haines, L. – 2004 – Why are there so few women in games – pages 5 and 6

Websites

Narrative

Narrative is neccesary in almost any game and also exists in almost any game. It is the story-telling part of a game, and helps to get the player involved in the game.

Games narrative is a games world or story line that makes the player feel a certain emotion or feeling. For example in World of Warcraft the entire large map is attached together yet the land type changes drastically so that the player feels different things toward the place. it could be that the player feels they are in a nice safe place or it could be that they become worried as the music changes and the place gets dark.
Certain games are based on other things, such as the simpsons games that are based on the simpsons TV show, the games include many parts of the TV show and therefore when the player recognises this they become more interested in the game and watch closer to see how it will unfold, much like watching TV but much more involved.